Sideshow Comic-Con preview: G.I. Joe
Here’s a sneak peak of a few of sculpts I worked on for Sideshow Collectibles. For more info hit up Sideshow Collectibles site!
Read full post...Here’s a sneak peak of a few of sculpts I worked on for Sideshow Collectibles. For more info hit up Sideshow Collectibles site!
Read full post...Step-by-step tutorial I made on how to make a shoe in Zbrush. Enjoy!
Read full post...Ok… still can’t really show anything, but I can guide you to a teaser shot that was posted on the Sideshow production blog.
Read full post...As promised here’s a quick over view of my workflow. Thanks to everyone over at ZBrush Central for all the positive feedback!
Read full post...Little preview of a project I’ve been working on. Base of the skate was made in 3ds Max, boot is all Zbrush with some retopo work for a nice clean final mesh
Read full post...Learning Maya right now (don’t ask why, I think its a pile of…) I’m mainly modeling a lot of simple shapes to get use to the tools or lack there of. Decided to model one of my favorite childhood toys “The Big Wheel”! I’m planning on adding a kid to just to practice modeling a [...]
Read full post...Small update, finished this up last night. Every cool terminator packs a shotgun for some reason. I especially like the folding stock on this one. Made from basic primitives in Max and detailed in ZBrush. I probably could have done the whole thing in ZBrush, but I wanted to bang it out.
Read full post...I’ve been doing a lot of likeness sculpts here lately. Few of them I can’t show but, thought I’d share a WIP of the Terminator sculpt I’m currently working on. Its going to be a bust of Cameron (Summer Glau) from the Terminator: Sarah Connor Chronicles series.
Read full post...A few work in progress screen grabs from my latest project “Backstabber”. This first image shows the progression of the gladiators head sculpt. Starting from my generic guy geometry. Workflow for my female character. Starting with Zspheres then using reTopo (on the Zspheres) to generate new geometry. Normally I start with a female character that [...]
Read full post...Finished up my Blackshear “Forgiven” sculpt this weekend. Went pretty fast once it finally figured out the pose from every angle. Learned a lot on this sculpt. One being that I need to take up painting, because you only have to make it look good from one angle :P Here’s a WIP of the all [...]
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